![]() ![]() The filenames of the images are not important but I'd recommend naming them their dimensions so you know where to insert them Bottom Screen icon: is the icon that you click on or select with the cursor on your 3ds bottom screen to launch it (48x48 pixels) Boxshot Rotated left: Okay this is the hardest thing to explain. If you want a complete set of custom images, you need to create all of the images below: We're gonna get image editing out of the way first. Extract the contents of the compressed tools pack to a folder on your desktop.Ģ. If you find yourself in need of help, don't hesitate to send me a private message.ġ. Before making banners it's probably a good idea to insert the game using my injection guide and testing it out first. I made a tutorial on how to do that here: viewtopic.php?f=80&t=45583 A snes game you'd like to create banners for This tutorial is assuming you have already injected your game into the data.bin. ![]() ![]() MSPAINT - And the knowledge of how to resize, crop and otherwise modify images to your liking This Compressed pack of tools - !dpQhEahL!Cbo44BYL85y. hex editing software if you want a unique id on your game (so that there is no conflict installing 2 games) a way to transfer files between the 3ds (ftp/card reader) So if you want a perfect image, you'll have to edit the transparencies for the screen(128,64,32). My tutorial will still work, but there will be a couple rows of the image clipped from the bottom. They are not actually 128,64,32 pixels, but slightly smaller. UPDATE: as Squee666 pointed out on GBAtemp, it's probably better to use GIMP or to edit the screen files. Many thanks to FONZD, Raug0, Asia81 and everyone else on GBATEMP who put a lot of time into figuring this out! Praise be to them! This information and these programs come largely from people on gbatemp who managed to get this working through time consuming trial and error. ![]()
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